The Catskills

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Description

From the bottom of these mountains, all you can see are the woods around the base of it and the forest that travel up the slopes of these mounds of earth. There are many paths that you can take, some of them are more trekked then others so they are more worth the walk, and others are fresher for the more rugged explorers. Or you can just make your own heading up the mountains; it's all your choice. Though there are signs that warn against making your own paths and to stick to your own.

If you've decided to walk up the mountains, you see that they are taller than they look from the ground and you've been walking for a good while now. The woods are getting a small bit sparser compared to the lush and full woods at the bottom of the mountains. But the clean mountain air smells great to those that like it. Or it can just be a nuisance to those who don't like fresh air.

At the top of the mountains, you see that they level off and you can actually find a place to sit on rocks or fallen logs. There are still trees up here, and they provide a small bit of shade on sunny days. The view is rather exquisite, with the view of the valley fading into the horizon and the sun cresting over the tops of the mountains depending on the time of day.

Local name Description Nav Command
Zeeka's Crashed Ship Inside this vessel the walls are a sterile, functional gray of what one would assume to be some sort of metal. On the whole, not a lot of blinking lights or flashy interfaces. In fact, one would be hard pressed to tell where exactly the front of the ship is. There are indentations in the metal all along the floors, walls, and ceiling, spaced evenly, and just large enough that they might serve as a sort of hand or footholds. There are really only three main sections making up the innards, starting with the open space one steps into from the outside. The room is ovular and perhaps thirty feet across it's longest points. Along the walls are what look like restraints of varying kinds, as well as raised sections of the floor and ceiling that match up but don't seem to have anything between them at the moment. There's a hallway-like portion next, with a small set of simple sleeping quarters, one on each side. Here the doors to which normally stand open. Moving further through the hall the space opens up into a more circular room with a semi-circle panel jutting from the wall and a complicated contraption set in the middle that looks as though a single person is meant to be strapped into, standing upright. Aside from this, no screens or monitors, or anything that would conventionally suggest this to be the nerve center of the ship. hw
Fog's Asylum XXX nr
Fog's Asylum - Main Hall Inside the large, heavy wooden doors is an expansive hall that extends up to the second floor ceiling. A large set of stairs serves as the focal point, the dark wood polished so that one can see themselves in it. The stairs contrast dark reds in the room, on the walls and upholstery. The room is decorated in an American colonial style, not unlike what one would see in a governor's mansion in the seventeen hundreds. Antiques are arranged about in a tasteful manner, but the most impressive is a grandfather clock which stands against the east wall. On the west side of the staircase is a receptionists desk, staffed 24/7. Behind the desk in the west wall is a lone door, mirrored on the east wall. The difference is that there is much more activity coming in and out of the east door, as it leads to the employees' residential wing. At the top of the stairs and the deep red carpet runner is a single door, not too much unlike the other two. nr,i
Fog's Asylum - Director's Office The director's office, like the residential wing, serves as a living quarters as well as a work space. The first room is the office proper, complete with a large oak desk and large, leather chair. It is a rather masculine office in its style, and tidbits can be seen of the succession of directors. Pictures on the walls depict the various males of the Fog family who have sat behind the desk. At the end of the row is not a picture, but an African tribal mask. On the client side of the desk is a pair of smaller, but in no way less comfortable leather chairs. One additional door leads off to the bed and bath. The bedroom sports a large four-poster bed with dark curtains, normally pulled back unless the bed is occupied. The bath is simple enough with plumbing that may be the newest thing in this section of the asylum. nr,i,do
Fog's Asylum - Employee Wing Unlike the posh entrance hall and director's office, the employee wing at Fog's Asylum resembles something between a college dormitory and a hospital. The carpeted halls are kept spic and span, but the décor is of the institutional sort. Bulletin boards hang at intervals along the hall where employees and the director alike post information concerning policies, schedules, or who is going to town next and space for others to write what they would like brought back. Individual employee quarters line the hall, each furnished with a dresser, small closet, desk, and bed. Rooms are suited together and share bathrooms, though the rooms on the corners have their own bathrooms. In the middle of the curving hall is a staircase leading up to the employee lounge. nr,i,ew
Fog's Asylum XXX nr,i,ew,g
Fog's Asylum - Lounge Continuing in the institutional-like décor, the employee lounge resembles a college common room. The couches and armchairs are mismatched and more than likely salvaged from various places. A television with satellite hookup sits at one end of the room and the other houses a kitchen. A card table sits in the kitchen, surrounded with folding chairs. Signs plaster the walls, reminding people to wash their dishes or label their food in the refrigerator. nr,i,ew,u
Fog's Asylum - Rotunda Goodbye, posh elegance. Hello, sterile industrialism. The first room of the second floor is round and lacks any decoration. The walls are white plaster, and the tile floor is the same color. Several doors branch off of the hub-like rotunda, but none of them are labeled, and all of them are locked. nr,i,u
Fog's Asylum This hall connects to all of the patient wings, but more importantly serves as a highway between them and the laboratories, surgery, and morgue, in addition to the pharmacy and bath. Like the rest of the upstairs, the walls are a sterile white plaster that is echoed in the tile floor. Orderlies bustle about up and down the hall, disappearing into the various halls that lead to the patient wings. The hall curves slightly, making it hard to see very far ahead and adding to possible disorientation if one is not familiar with the layout. nr,i,u,sh
Fog's Asylum - Main Lab XXX nr,i,u,sh,ml
Fog's Asylum - Morgue XXX nr,i,u,sh,m
Fog's Asylum - Basement XXX nr,i,u,sh,m
Fog's Asylum - Surgery XXX nr,i,u,sh,s
Fog's Asylum - Patient Wing The door that leads to the patient wings opens to a long, narrow hallway with more doors. It's brightly lit, but the white walls, ceiling, and floor may only seem more oppressive when made brilliant by the glare of incandescent bulbs. nr,i,u,pw
Fog's Asylum - Blue Wing Like the other patient wings, the blue wing is not named for being any specific color. The walls and floor are the same sterile white plaster and tile as the rest of the medical areas of Fog's Asylum. Each door has a window at the average eye level, large enough for someone to look through and yet still hide most of their face. About six inches from the bottom of each sealed door is a lockable, removable panel used primarily to pass food and other objects to patients. To the left of each door is a speaker and series of buttons. All of the patient rooms in this wing are ten foot cubes, outfitted with a metal, spring cot and thin mattress with minimal bedclothes and a toilet in one corner. There are no windows, and some rooms have a thick, quilted padding on the walls. The rooms are numbered twenty-one through forty. All of the rooms are along a single, long hall which is joined to the South Hall at the end. nr,i,u,pw,blue
Fog's Asylum - Rudolf Hooke Wing Of all of the patient wings, the relatively newly christened Rudolf Hooke Wing is the oldest. For many years, no patients were kept in this part of Fog's Asylum, but given its recent use, it has been thoroughly cleaned in an attempt to get rid of the musty old feeling. They are furnished with beds and a toilet, but the beds mark the wing's age - wooden frames with down-filled mattresses and proper bedclothes. Just like in the two other patient wings, however, the rooms are ten foot, windowless cubes, though each door has a window at the average eye level, large enough for someone to look through and yet still hide most of their face. About six inches from the bottom of each sealed door is a lockable, removable panel used primarily to pass food and other objects to patients. To the left of each door is a speaker and series of buttons. The rooms are numbered one through twenty. All of the rooms are along a single, long hall which is joined to the South Hall at the end. nr,i,u,pw,rh
Fog's Asylum - Room 3 Room 3 has seen many, many different patients. The ten foot cube is furnished with a wooden bed with a down-filled mattress and pillow, as well as proper bedclothes, and a toilet stands in the corner. nr,i,u,pw,rh,3
Fog's Asylum - Red Wing Like the other patient wings, the red wing is not named for being any specific color. The walls and floor are the same sterile white plaster and tile as the rest of the medical areas of Fog's Asylum. Each door has a window at the average eye level, large enough for someone to look through and yet still hide most of their face. About six inches from the bottom of each sealed door is a lockable, removable panel used primarily to pass food and other objects to patients. To the left of each door is a speaker and series of buttons. All of the patient rooms in this wing are ten foot cubes, outfitted with a metal, spring cot and thin mattress with minimal bedclothes and a toilet in one corner. There are no windows, and some rooms have a thick, quilted padding on the walls. The rooms are numbered forty-one through sixty. All of the rooms are along a single, long hall which is joined to the South Hall at the end. nr,i,u,pw,red
Fog's Asylum - Room 52 Room 52, unlike most of the other rooms in the red wing, has no bed or toilet. The ten foot cube is bare and a bit dingier than the other rooms, having been stained by multiple patients in various ways. nr,i,u,pw,red,52
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